Sunday, October 30, 2011
STALKER: SHADOW OF CHERNOBYLl is the first of two STALKER games I'll be reviewing, the other being Call of Pripyat. Expect that later this week. If you HAVEN'T picked them up, they're on sale on Steam for about nine dollars for the next... four hours. Totally worth it.
The game is great. Bottom line. It's a grittier and delightfully Russian Fallout 3, post apocalyptic fiction at it's finest. The gunplay is refined, the enemy AI is a real challenge to conquer, and there's enough side-quests and things of such nature to keep the player interested from things outside the main story (although the time limit on said side quests can be a tad frustrating).
However, the game is REALLY HARD. Enemies can sometimes kill you with one shot, and when you're navigating a house with plenty of corners that can lead to a lot of hazards. If you get ganged up on by wild dogs, don't expect to survive, running is your only option. And the random, lethal anomalies that can sometimes strike completely randomly while wondering the open world? Forget it. And get ready to cringe, Fallout players: ammo has weight. Yeah. It took me a while to realize my nine hundred pistol bullets were what was taking up so much space in my inventory.
One really neat part about the game is the artifacts you can find. You can find them just lying on the ground or as a quest reward (the better ones are usually quest rewards), and they function like perks, giving bonuses to armor, protection against fire and electricity, or your bleed-out rate. However, most of them come with a downside, such as weakness to radiation or a deduction from one of the aforementioned stats. Having these are sometimes invaluable though, so be on the lookout constantly.
Overall, STALKER: Shadow of Chernobyl is a really well oiled machine, and I completely recommend picking it up.
Saturday, October 29, 2011
Friday, October 28, 2011
So, I recently got the Dark Horse app for my iTouch, and I explored the free comics it has to offer, and my god, am I happy some of the comics are free before you buy the entire series.
I looked into reading a comic called "Star Wars: Legacy," which takes place 125 years after Darth Vader's death, and I gotta say, it was extremely sub-par. It basically just set up the story for the comic, first issue and all, but I am NOT interested from what I saw.
The comic starts off talking about how "Darth Krayt," who wears armor that reminds me of the Hunter from Xeno Clash, was waiting 125 years to make his counterattack on the Jedi, and then it cuts from the narrative into two Jedi fighting off a bunch of Sith looking guys, apparently at the Jedi Temple. The two Jedi, Master Wolf Sazen and Kol Skywalker, who looks nothing like Mark Hamill, just exchange some dialogue, and then yell at Kol's son Cade for a page or two about how he should be getting off the planet and into a ship to protect the younglings.
Then 2 pages later, Sazen dies, and Cade goes apeshit, and all the sudden appears next to Kol. I say appear because it's never exactly clear whether the ship he was in takes off, so I was stuck between whether he BASE jumped out of the ship or whether he just ran out the door. Kol yells at him again, and he grabs Sazen's body and takes him aboard the ship, which apparently HAD NOT taken off. Then, through force voodoo, Cade gets super pissed and brings Sazen back to life, which makes Sazen go all "Cade, this is dark force magic, I can feel it on you," but Cade doesn't care. Then Kol dies by getting force lightninged by some random Sith who was leading the assault, and Cade goes apeshit again.
Then it's actually clear that they're in space, and Cade is going ballistic, while all the while Sazen is like "dark force blah blah blah," and then they realize they're being chased by some gimpy form of a TIE Fighter, so Cade gets in the fighter they APPARENTLY have on the shuttle and goes out to fight them. Sazen and the padawan piloting the shuttle start yelling at him, and whenever it cuts to Cade in the fighter, he's crying. And then Cade's fighter explodes from too many lasers (should have upgraded to Heavy Ship Armor), just as the shuttle hits light speed. But of course Sazen is like "oh, Cade's alive, I still feel his force." And the comic ends with Darth Krayt sitting on the throne of the Jedi Temple (it has a throne?) being all evil.
It's also worth mentioning that every time Cade is drawn, he has this lemon face on that just annoys the fuck out of me, but all the facial expressions aren't drawn that well. Kol Skywalker looks like Red Buttons, which also bugged me out. The pacing is off, a lot of shit happens in too little pages, and the dialogue is hackneyed and cheesy at times.
All and all, I wouldn't recommend looking into this.
So today I'm going to throw another review at you today! I'm going tor eview Left 4 Dead 2 by Valve!
Some backround of the Left 4 Dead Universe really isn't needed to play at all. It's standard zombie stuff; you're a survior, so continue ... you know ... staying alive and stuff. There really isn't a story either, which is nice if you're the, "I just wanna shoot shit" type of person. Of course, there is some REALLY intense lore on the whole game, which is a unique feature that makes it really cool; you can be as little or as intensely involved in the game lore as you want to be, and it wont affect you're gameplay at all.
That being said, the game mechanics are pretty standard as far as a first person shooter goes; you have an x,y, and z axis, a gun (or melee weapon, whichever you prefer), and a horde of enemies that want to kill you (or in this case, feast on your delicious brains). The interesting feature in this game are Safe Houses; I've personally never experienced this in a game before (probably because I don't play many first person shooters ... especially zombie ones ... /shrug). I thought it was a really awesome feature that not only that gives me an objective but also says, "...Hey guys ... there are some awesome goodies waiting for you there." And my response? "...Yeeeesssss."
All in all, it's really a cookie-cutter first person shooter at its basis. However, as you play through the game, you realize all the depth there really is to the game, and it differs itself to a lot of other games that pale in comparisson. I've really enjoyed the game, and I'm sure a ton of you have too. Besides, it's certainly given me some lessons on surviving the Zombie Apocolypse, so that's always useful.
Peter, The SteamWorks
Thursday, October 27, 2011
I may just be raging out of nostalgia for a place I once found endless laughs in, but I really think that the focus switching from innocent fun to memes killed it for me. People can say "oh wow what a hipster he's just mad that ichc is mainstream now," but no. That's not why at all.
Also, my Blogger app for my iTouch is in my folder for "reference" apps. Thought that was interesting.
PROJECT: BETTER DOLPHIN
Welcome to Project: Better Dolphin! What are we? Good question; not even we know! We do know that we're a blog that talks about games! What games? All sorts of games! We'll review consoles from PC to Xbox to PS3 and anything in between! If there's a certain game you'd like to see, let us know and we'll talk about it!
So What Exactly is Project: Better Dolphin??
Project: Better Dolphin is a temporary name for a soon to be blog authored by four gaming geeks each with their own unique spin on a situation or game. Until we develop a name we can all agree on and sounds unique, our blog will be titled "Project: Better Dolphin". We will try to let you know in a timely manner when we will be switching over.
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