Wednesday, February 1, 2012

The SteamWorks: Legend of Zelda: Skyward Sword Review

Hey Gang,

Yes, you read correctly. I've finally finished the Legend of Zelda: Skyward Sword. I can't begin to tell you how thrilled I am to be bringing you this review. Chazz, Gabby, and myself were all competing to see who would finish the game first so we could review the game (well, it wasn't really a competition as Chazz can't play the game very often). All of us have known the first ever video game hero Link all too well in our childhoods (there's a fun fact for you. Here's another: Gangsters around a century ago had pulled up pants, stuck up for women, had nice homes, and drove nice cars. Now they barely wear pants, abuse their women, live in garbage cans they call cribs, and drive shitty cars. Anyway, I digress...) Let's move on to the review:

For those of you that don't know, Nintendo released the timeline for The Legend of Zelda a month or so ago. If you're a Zelda fan, you'd know this was a big deal simply because we'd never known how the games had all been related, other than Link and Zelda and sometimes Ganondorf. Here's an image if you're curious:

I know the picture's kinda small, but it's the best we've got. Anyway, as you may or may not be able to see, Skyward Sword is the first game of the Zelda series. This is evident after getting to the end of the game, but having Nintendo say that officially is awesome.

If you're a Zelda fan, you're going to love this game (and honestly, unless you simply cannot afford to play this game, you probably have it). There's just a scary amount of lore, exciting battle sequences, and tons of secrets left in the open. But the question that might have a more intriguing answer is "Is it worth picking up for a regular gamer?" By the term regular gamer, I'm assuming you play games, but have never played any Zelda games, or you have played some of the other Zelda games but aren't exactly a huge fan.

The answer is simple yet complex; it depends. There are so many variables that determine whether you love or hate this game. Are you a Nintendo fan? Do you mind playing on a Wii (since it is a Wii exclusive)? Do you enjoy motion sensor games? Are you a fan of puzzles? And, on a comical note, are you a fan of the occasional Wii remote being thrown at the wall? If you said yes to most of these questions, than this game is right for you! Also, if I were to recommend one Zelda game to get someone started in the Zeldaverse, it would probably be this game (or Ocarina of Time).

Because I can simply not do this game justice, I'm simply going to list the pet peeves I had with the game. Treat anything I don't mention as perfect.


Oh wait, wrong review. Just kidding though, I wont spoil anything in this review...

~ I don't like Fi, your companion. Her computer-like emotions are annoying, and I personally prefer someone like the fairy Navi from Ocarina of Time. I also don't like how she gives me percentages on my success or failure during an objective. I mean, it's kind of cool I guess, but I would die to know how she knew that there was a 60% chance that the boss key would open the locked boss door (mind blown). Although she did break my heart at the end, but I wont spoil the ending for anyone!
~ As many other people have mentioned, I feel the sky is really bare. Not that this is strange for Zelda games. I personally remember Majora's Mask and Ocarina of Time having a large amount of space to roam in, but it just feels so lonely for some reason.

~ This isn't necessarily something to fix, but something to change. I felt the crafting and enchanting systems in this game to be really cool but not inspirational. I've honestly maybe only enhanced 3 or 4 items out of the almost 12 I could have, and I've never even once upgraded a potion. If there's going to be another Zelda in the future, I would like to see this again however make it mandatory. Find a way so these upgrades actually come in handy versus just making my day a bit better. I guess what I'm asking for is a legitimate reason to craft other than giving me an upper hand.

~ On a related note to crafting, PLEASE make reagents drop more often! Part of the reason why I simply never enchanted anything was because I could never get the items to make the upgrade. A great example is the monster claw dropped by bats. I might have gotten 2 throughout the whole game, and almost all of my items to upgrade require at least one. If I can't get any, how am I supposed to upgrade? Problem?
~ I felt like the boss fights weren't really balanced. The last boss and the boss of the Earth Temple are extremely OP (overpowered), while bosses such as the one in the Water Temple and the Mining Company were extremely easy.  I mean, the boss should be a tiny but OP, but at the same time he shouldn't do things that are irrational and have me on the floor in two seconds (kinda sounds like a Smuggler/Imp. Agent in SWTOR, huh?).

~ Maybe I just suck with the Wii Controler, but many of the motions were off. There was many a time where my beetle simply would not follow the direction of my remote, and it even happened a few times to my bird.
~ This point didn't bother me too much, but if you don't like cut scenes, you might wind up hating this game. This game is very cut scene oriented, and although it has a great deal of action that balances it out, it can sometimes feel like the cut scenes simply wont stop when all you want is a simple fight. Again, not really a bad thing if you're into lore, but be wary.
~ I hate the giant fat demons with the shields, especially the iron shielded ones.

~ I love the creativity and difficulty of Skykeep, the last dungeon, but at the same time hate it. It made me go crazy.

~ Some of the missions I was sent on, i.e. collecting notes under water for a song, were fun at first but got really dumb after 5 minutes.

~ Groose is the worst abomination ever...

~ I cannot even begin to explain to you how much Ghirahim, the villain throughout the game, gives me a consistent rape feeling. He's constantly creeping behind you, licking the air, and even sometimes both. Nintendo specifically said they had designed him so gamers couldn't tell if he was a guy or girl, which is kinda sketchy. At one point I decided he was a girl, but then he mentioned something about him being a "busy boy", which sadly broke my brain. So that was really disturbing. I think he might be almost as sketchy as Vince the Dolphin... *gulps*

I think that pretty much covers all my thoughts. It was fun reliving my childhood memories while I could with a different setting and better graphics. If you have anything you'd like to add to the list of frustrations, feel free to. Maybe I'm just soft on this game due to my history with it's predecessors (or should we say successors???), but I really enjoyed this game. Thanks for tuning in!


Peter, The SteamWorks

*P.S.: Don't tell anyone, but I think Ghirahim looks fabulous in that last picture...


  1. I hate you. So much. Cannot believe you finished the game before me. I GOT IT RIGHT AFTER IT CAME OUT. ugh. ugh. I'm going to go cry in my corner now, kkbai.

  2. I'll be back with more comments after I'm done playing through this. Just finished up Lanaryu desert at the temple there. :)

    (Uber wife pointed me in this direction, she digs this blog)

  3. @Stingite:

    Thanks for the comment! Also brightened my day after a long day at somewhat failing in telekinesis training to know that people are reading our blog, haha! :)


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