Wednesday, November 28, 2012

The Steamworks: Dishonored First Impressions


Hey Gang,

So in case you didn't notice, we're taking a mini hiatus from videos due to time constraints, schedules, etc. By mini, I mean you should expect to see more videos anywhere from tomorrow to (no later than) two weeks from now. Many of these will probably be solo videos, however we do have a video with all five of us on video at once which is just obsurd. We also expect to get out a bloopers video in the next week or so.

Moving on from videos, I recently purchased Dishonored for $29.99 what with Steam's Fall Sale going on. I've played probably about two hours worth of content (I think I'ven actually spent eight hours in total gameplay),and I thought I'd give you a very basic first impressions post on what I think of the game. Of course, this first impressions post will be completely spoiler free.

So the game begins with you returning to your home city and visiting the queen empress of the city (your actually her primary body gaurd) when suddenly shit hits the fan; the empress is killed by mysterious assassins and her daughter is also kidnapped. You find yourself suddenly framed for the incident that conspired and before you know it you're sentenced to death, thus where the name "Dishonored" originates. From there,you are sucked into a story filled world with millions of options, powers, and weapons.

When it comes to design, texture, and gameplay, I go back and forth loving and hating it. The gameplay is smooth and realistic,which makes for a nice RPG. However, in my opinion, the game looks a little to Half Life.Ok, so I understand one of the major contributors who made Half Life also had a big hand in Dishonored, but I don't want to feel like I'm playing the same game. While it's not brutally obvious and doesn't take away from the game, it can still be a little annoying when I see a gun or enemy that I could have sworn I had seen in another game before. Also, I wasn't too impressed with the graphics. I have all the video settings jacked up to "Ultra", and it still looks somewhat pixelated whenever I'm close to walls or items.

What the game lacks in graphics, however,it makes up for in story depth, quality, and even gameplay mechanics. I was immeadiately drawn into the story the second I stepped into the digny that guided me to the empress. The fact that there's no established time period (and if there is one, I don't know of it) makes the game so much more interesting; there are certain pieces in the game that have a very old theme to them (costumes, dialouge, some weapons, and the city itself), yet I constantly see items in the game that are very futuristic (such as walls of light). I think this is an awesome story mechanic that definitely adds a sense of immersion.

All in all, while there are a few tiny details that can get a bit annoying, the game has a great play through for the first 2 or 3 hours. If you like exploring, assassinating, or all of the above, this game is for you.

Don't forget to keep in touch with us and look for a "Comment Mashup" video later in the week! I'll see you soon!



Peter, The Steamworks

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